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A Woodcutter's Camp is a nation's main source of Timber. The Woodcutter's Camp is available from the beginning and costs only Food to build. It needs to be placed near a forest and must be staffed with citizens in order to produce Timber.
The amount of worker slots depends on the number of 'forest tiles' within the Woodcutter's Camp's range (one forest tile is 2x2 trees). Forest tiles in enemy territory cannot be worked, thus provide no slots. Also, each forest tile can only be worked by one Woodcutter's Camp.
Destroying a Woodcutter's Camp yields a plunder value of 25 Timber.
Base Production Edit
By default, each worker produces 10 Timber per 30 seconds.When construction of a Woodcutter's Camp is completed, the nation is also granted a one-time bonus of 25 Timber. Any workers that helped building the camp will automatically become workers, as long as there are free slots.
Increasing Production Edit
If a Woodcutter's Camp is placed within a city's radius, its productivity can be increased by building a Lumber Mill in that city. Without upgrades, a Lumber Mill adds 20% to Timber production of all Woodcutter's Camps in the same city, resulting in a gather rate of 12 Timber per worker per 30 seconds. By researching upgrade technologies at a Lumber Mill, the bonus can be increased to 50% (15 per worker), 100% (20 per worker) and 200% (30 per worker).
Related Nation Powers Edit
- The French get an additional 2 worker slots per each Woodcutter's Camp, regardless of the actual number of worked forest tiles. So, with a Woodcutter's Camp placed near 3 forest tiles, they would get 5 slots.
- The Maya get a 20% increase on hit points and a 20% decrease on construction times for all buildings.