|Unit Information||Game Strategies||History|
Vandals are the German unique Heavy Infantry of the Medieval Age, avaliable to upgrade from Barbarians as soon as the age is reached. Like all infantry, Vandals are trained and upgraded at the Barracks, replacing the standard Pikemen.
Compared to Pikemen, Vandals have +10 hit points, +1 armor, and their base building time is 1.8 seconds faster (10.7 seconds instead of 12.5 seconds). This increased toughness allows them to survive longer against cities, towers, and enemy units; and their faster recruitment means that a German army will replenish or bolster their Heavy Infantry faster than other nations. This makes Vandals a better offensive unit overall.
Unit Costs Edit
Unit production cost increases progressively with every Barracks unit on the field or currently in production. The default increase is of 1 Food and 1 Metal for the second unit created, increasing further with every new unit until the cost cap is reached, which for military units is +125% of their original base value. It's important to note, however, that these prices are the default standard, and actual production and upgrading costs may differ, depending on researched technologies/ages, connected rare resources, or adopted governments.