|Unit Information||Game Strategies||History|
Unit description Edit
The Trebuchet, like all other siege, artillery and bombardment units, is used to effectively take out enemy buildings from a safe distance and to bring down a city's defenses, so Infantry and Cavalry units may capture it. The Trebuchet outranges all defensive structures, including all upgrades of Forts and Towers. It is also somewhat effective in attacking enemy artillery and slow-moving ships. However, despite it's ability to deal splash damage, it's pretty useless against other units or even crowds.
The Trebuchet moves very slow and requires time to deploy and undeploy, making it an easy prey for fast-moving units, especially Ranged Cavalry.
Keep in mind, that siege and artillery units require a nearby Supply Wagon or a Despot/Monarch/Comrade Patriot to operate at full efficiency - without supply modern artillery reloads and fires only at half rate.
Production cost increases for every unit of the same type, whether on the field or currently in production, by a fixed +20 Timber / +20 Metal. However, the maximum cost for Trebuchet is capped at 157 Timber / 157 Metal (reached with 5 units). Actual production and upgrading costs may differ, depending on researched technologies, connected rare resources, or adopted governments.