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Building Overview Technologies Game Strategies History

Religion Edit

The Religion technologies strengthens Cities by increasing their hit points and combat range, and enhances a nation's influence by expanding its national borders.

Technology Cost Requires Effects
Religiontech
Religion
70 Food
70 Wealth
Civic Civic 2 (Empire) +3 to national borders
+2 City combat range
+50% City hit points
Monotheism
Monotheism
150 Food
150 Wealth
Civic Civic 4 (Divine Right)
Religion
+6 to national borders
+3 City combat range
+100% City hit points
Battlepope
Existentialism
360 Food
360 Wealth
Civic Civic 6 (Great Power)
Monotheism
+9 to national borders
+4 City combat range
+150% City hit points

Taxation Edit

Taxation technologies is one of the first researches available in a Temple and its use is that for the amount of territory you own, you will gain a income of Wealth Wealth. It is very useful since Caravans and rare resources will often not be sufficient.

The British nation power doubles the Taxation research's income.

Technology Cost Requires Effects
Taxation
Taxation
80 Food
80 Timber
Civic Civic 1 (City State) 50% taxation rate
+20% rare resources gather rate
Vassalage
Vassalage
160 Food
160 Timber
Civic Civic 3 (Feudalism)
Taxation
100% taxation rate
+50% rare resources gather rate
Social contract
Social Contract
320 Food
320 Timber
Civic Civic 5 (Constitution)
Vassalage
200% taxation rate
+100% rare resources gather rate
Income tax
Income Tax
480 Food
480 Timber
Civic Civic 6 (Great Power)
Social Contract
300% taxation rate
+200% rare resources gather rate