|Unit Information||Game Strategies||History|
Upgrading from the slow-firing Gunpowder Infantry of the previous ages, Modern Infantry is faster, stronger, more accurate and generally more versatile. Like all previous units of the unit line, Riflemen are effective in fighting Heavy Infantry, Artillery Weapons and Support Units. When used in quantity, they can be effective against light-armored vehicles and civilian structures as well. However, they are weak versus Tanks, Machine Guns and garrisoned fortifications like Towers and Forts.
Like most modern infantry, Riflemen have a small chance to counterattack air strikes.
Riflemen upgrade from the Enlightenment Age Musketeers. By upgrading, the unit receives +14 hit points, +2 attack strength, +2 attack range, +3 movement speed, and +2 line of sight. The basic unit cost increases by +10 Food / +10 Timber.
Riflemen are trained and upgraded at the Barracks (hotkey: G).
Training cost for this unit increases progressively with every Barracks unit on the field or currently in production (excluding Scouts). However, the maximum cost for Riflemen is capped at 180 Food / 157 Timber. Actual production and upgrading costs may differ, though, depending on researched technologies, connected rare resources, or adopted governments.
- The in-game tooltip classifies Riflemen incorrectly as Gunpowder Infantry, while they are actually Modern Infantry.
- If you play as Germans in Industrial Age, their Riflemen are wearing standard German Helmets and Gas Masks rather than seeing their faces.
- They appear to use bolt-action rifles, a common sight among WWI infantry.
Unique Units Edit
Unique units replacing the regular Riflemen unit: