|Unit Information||Game Strategies||History|
Like all previous units of the main infantry line, Red Guards Infantry are cheap, highly effective assault troops, best used against Heavy Infantry, Artillery Weapons and Support Units. When used in quantity, they can be somewhat effective against other things as well, like Armored Cars (modern Ranged Cavalry) and civilian structures. However, they are weak against Machine Guns and Tanks.
Like all late game infantry, Red Guards Infantry has a small chance to hit low-flying (attacking) aircraft.
Red Guards Infantry upgrades from the Industrial Age standard Riflemen. By upgrading, the unit receives +5 hit points, +2 attack strength, +1 attack range, +1 armor, +5 movement speed and +1 line of sight.
Red Guards Infantry is trained at the Barracks, requiring both Food and Timber. Training cost increases progressively with each unit of the same group, that is, Barracks units. However, the maximum cost of Red Guards Infantry is capped at 180 Food / 135 Timber.
- The Red Guards Infantry are based on the Red Army, but they use their earlier name Red Guards. Their appearance is modeled after their World War II uniform.
- Red Guards Infantry appear to be equipped with PPsh-41 submachine gun.
- They are very lightly equipped as they don't wear helmets, they wear a Pilotka side cap instead.