|Unit Information||Game Strategies||History|
After Phalanx become Pikemen, they gain +25 hit points, +2 attack strength, and +1 Line of Sight. They can be used somewhat effectively against buildings, but the new, sturdier Large Cities of the age tend to offer decent protection against them, so they are not as effective in that role compared to the Heavy Infantry of past ages. However, they are still the best solution to face enemy Heavy Cavalry, and will also take down Light Cavalry and Infantry without trouble.
Unit Costs Edit
Unit production cost increases progressively with every Barracks unit on the field or currently in production. The default increase is of 1 Food and 1 Metal for the second unit created, increasing further with every new unit until the cost cap is reached, which for military units is +125% of their original base value. It's important to note, however, that these prices are the default standard, and actual production and upgrading costs may differ, depending on researched technologies/ages, connected rare resources, or adopted governments.
Unique Units Edit
The following nations have a unique unit that replaces Pikemen: