Unit Information Game Strategies History
Phalanx Screen

European style Phalanx units standing in formation.

Phalanx are the standard Heavy Infantry of the Classical Age Classical Age, avaliable to upgrade from Hoplites as soon as the age is reached. Like all infantry, Phalanx are trained and upgraded at the Barracks.

Overview Edit

After Hoplites become Phalanx, they gain +25 hit points, +2 attack strength, and +1 Line of Sight. The Phalanx retains its ability to crush enemy Light Infantry, and become key to counter the Light Cavalry, and specially, the Heavy Cavalry that arises in this age. They also are still very weak against Foot Archers, and even weaker against the new Ranged Cavalry, which will inflict continuous damage to a Phalanx without being caught. In addition, they are still great against buildings, but will be overshadowed somewhat by the appearance of Artillery Weapons in this age.

Unit Costs Edit

Unit production cost increases progressively with every Barracks unit on the field or currently in production. The default increase is of 1 Food Food and 1 Metal Metal for the second unit created, increasing further with every new unit until the cost cap is reached, which for military units is +125% of their original base value. It's important to note, however, that these prices are the default standard, and actual production and upgrading costs may differ, depending on researched technologies/ages, connected rare resources, or adopted governments.

Unique Units Edit

The following nations have a unique unit that replaces Phalanx:

Trivia Edit

  • A Phalanx is an ancient Greek military term for massed formation of soldiers moving in unison, usually armed with spears. It became mainly associated with the famous Macedonian Phalanx, but the game's European style Phalanx looks like Hoplites better armed than before their upgrade.

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