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Nation Overview Strategic Overview CtW Information History

The Persians are one of six nations introduced in the Thrones and Patriots expansion. They have the Power of Ceremony, which bonuses are based on the Achaemenid empire's extreme competence in administration, seen through its taxation system, postal system, relative stability, and other fields; as well as the use of simultaneous capital cities for its vast empire.

The Power of Ceremony Edit

  • Start with 50% bonus Food Food. This works with all resource settings, e.g. like Variable ... or Random.
  • Second City built acts as a Capital as well. Both receive Capital border bonus, and both must be captured to eliminate you.
  • Receive a 30% discount on Civic Civic research.
  • Receive Taxation upgrades for free (still requires a Temple).
  • You always have the maximum number of Caravans allowed, thus don't need to build them.

Unique Units Edit

The Persian unique Heavy Infantry are ranged, rather than the standard melee Heavy Infantry of the earlier Ages. They have -1 attack damage, -5 HP (-10 for Arquebus Immortal), +1 moves, increased cost (given below), attack range of 6, and 10 LOS, compared to the standard units they replace. Because they are ranged units, they do not receive the 80% damage bonus against Supply Wagons that melee units receive. Ancient Age hoplites have a 12% damage penalty against buildings, but the Immortals do not, making them better for Ancient Age rushes.

Additionally, the Gunpowder Age Arquebus Immortal is consider a gun Heavy Infantry (like the Enlightenment Age Fusilier and later age units), meaning it gets the bonuses of the later gun Heavy Infantry units: They have an additional 55% damage bonus against mounted units and an additional 14% damage bonus against Light Cavalry. Also, they don't have the 14% damage penalty against Foot Archers and the 25% damage penalty against Gunpowder Infantry that earlier Heavy Infantry have, The damage penalty against Modern Infantry is 20% instead of 25%. However, they don't receive the 30% damage bonus against buildings that earlier Heavy Infantry have, and they have a 34% damage penalty against Ranged Cavalry (including the later Armored Cavalry and Mahouts).

Version note: Prior to version 03.02.12.0800, Persian unique Heavy Infantry had a base cost of 60 food and 50 metal. The cost is now 50 food and 30 metal for Immortals, 50 food and 40 metal for Anusiya, and 60 food and 40 metal for Athanatoi. Note that standard Heavy Infantry have a base cost of 50 food and 30 metal until the Gunpowder Age, when the base cost increases to 60 food and 50 metal (for both the standard Elite Pikemen and the Persian unique Arquebus Immortal).

The War Elephant and Mahout line are considered mounted units. The Mahout line are closest to horse archers (sharing the OBJ_MASK flags OMR and OMG and their damage bonuses, and being able to fire while moving). War Elephants and the Mahout line have a 100% damage bonus against Heavy Infantry, and a 20% damage bonus against Artillery weapons, but a 5% damage penalty against heavy cavalry and a 34% damage penalty against certain support units such as citizens and generals. Additionally, War Elephants and Mahouts have a 10% damage penalty against Enlightenment Age units and buildings, a 20% damage penalty against Industrial Age units and buildings, a 30% damage penalty against Modern Age units and buildings, and a 40% damage penalty against Information Age units and buildings. War Elephants also have a 50% damage penalty against citizens. However, Foot Archers have a 70% damage bonus against War Elephants and the Mahout line, and Heavy Cavalry have a 15% damage bonus against War Elephants and the Mahout line. Additionally, Light Infantry have a 50% damage bonus against War Elephants.

ImmortalsEdit

Immortals

Persian Unique Heavy Infantry, Ancient Age AncientAgeIcon Small - powerful, slow, units. Slightly weaker than normal Hoplites, but can fire at range.

AnusiyaEdit

Anusiya

Persian Unique Heavy Infantry, Classical Age Classical age small - powerful, slow, units. Slightly weaker than normal Phalanx, but can fire at range.

War ElephantEdit

War Elephant

Persian and Indian unique Elephant, Classical Age Classical age small - powerful slow melee units. Good against close-order foot; vulnerable to light, scattered troops.

AthanatoiEdit

Athanatoi

Persian Unique Heavy Infantry, Medieval Age Medieval age small - powerful, slow, units. Slightly weaker than normal Pikemen, but can fire at range.

Note: Tool-tip text is messed up for Athanatoi (displaying "Classical Age" instead of "Medieval Age")

MahoutEdit

Mahout

Persian and Indian unique Elephant, Medieval Age Medieval age small - powerful slow melee units. Good against close-order foot; vulnerable to light, scattered troops. Fires at range as well in melee.

Arquebus ImmortalEdit

Arquebus Immortal

Persian Unique Heavy Infantry, Gunpowder Age Gunpowder age small - powerful, slow, units. Slightly weaker than normal Elite Pikemen, but can fire at range.

Note: Tool-tip text is messed up for Arquebus Immortal (displaying "Classical Age" instead of "Gunpowder Age")

Gun MahoutEdit

Gun mahout

Persian and Indian unique Elephant, Gunpowder Age Gunpowder age small - powerful slow melee units. Good against close-order foot; vulnerable to light, scattered troops. Fires at range as well in melee.

Culverin MahoutEdit

Culverin mahout

Persian and Indian unique Elephant, Enlightenment Age Enlightenment age small - powerful slow melee units. Good against close-order foot; vulnerable to light, scattered troops. Fires as siege as well in melee.

Leaders Edit

Cities Edit

1. Note that Persepolis is listed twice, sometimes leading to second city named Persepolis as well (the first capital is always named Persepolis).

Trivia Edit

  • Although named differently, the city of Bam may also technically appear twice. Bam is the name of an Iranian city, famous for its ancient citadel of Arg-e-Bam, a World Heritage site which collapsed by an earthquake in 2003. Both names are listed in the game.
  • Similar is the case of Mashhad and Meshed, two different pronunciations of the same name. Several places in modern Iran bear the name, however.
  • Zarathustra, born c. 1700 BCE or 628 BCE, and known for the foundation of Zoroastrianism, appears as one of the possible leaders of the Persians, despite not only being possibly more ancient than the Achaemenid empire, but also a leader in spiritual matters; neither a member of the royal family nor a political leader.
  • The names for the Persian Unique units are all synonymous of the same historical warriors: Immortals is the English translation of the Greek term for the Persian elite force, Anušiya means 'Followers' in Old Persian, and has been suggested as the possible name the Persians themselves gave to the corps, under the notion of a Greek mistranslation. Completing the cycle, Athánatoi is the original Greek term.

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