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Resource Overview History

Metal Metal is one of the six basic resources in Rise of Nations. Metal Metal is a primary resource and is used throughout the entire game to produce units, research technology, and build structures.

Metal Metal is used mainly in the production of siege, artillery, and late-game sea-based units. It is also used in the creation of buildings and is needed for technology upgrades.

Gathering MetalEdit

Metal Mine

Mines are the main source of Metal.

Metal Metal is mainly gathered by building Mines and having Citizens harvest the resources. Some rare resources also add to Metal Metal production when they have a Merchant harvesting the resource.

When a Mine is built, players are grated a small bonus of 25 Metal Metal, in addition to what they harvest. A Mine may only be placed on an unoccupied mountain or cliff and the size of the mountain and cliff determines the amount of workers the camp can hold.

Obtaining Metal Metal is considerably difficult as there are limited numbers of mountains in a map. Furthermore, there can only be one or two Miness occupying a mountain. While it may seem that Metal Metal is abundant for a time, building up an army will greatly increase the demand for that resource.

In the Market, metal is a highly valuable resource as it sells for (and costs) a lot of Wealth Wealth.

Rare resources Edit

Metal Metal is also produced by a number of rare resources, which can be gathered by sending a Merchant from the Market to the resource location:

The gather rate of rare resources in friendly (i.e. own and allied) territory can be increased by researching the Taxation line at the Temple (+50%, +100%, +200%, +300%) and by building the Porcelain Tower (+200%).

Nation powers Edit

  • The American Power of Innovation: Receive +2 Metal Metal for every non-Scout Barracks unit currently not garrisoned.
  • The Dutch Power of Commerce: Receive +1 to their Metal Metal gather rate for every 20 Metal Metal beyond the starting amount, up to a total of +50 beyond the Commerce Limit Commerce Limit.
  • The German Power of Industry: Cities each receive a 5 Metal Metal (as well as 5 Food Food and 5 Timber Timber) bonus to the gather rate, and their Mines give a completion bonus of 37 Metal Metal instead of 25 Metal Metal. The Germans can build Smelters from the start of the game, and the Smelter production upgrades are 50% cheaper and available one age earlier.

Wonders Edit