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Building Overview Game Strategies History

The Lookout is the first (and least expensive) Lookout building, available in the Ancient Age Ancient Age with no further requirements. Its function is to lift the fog of war within a reasonably long range, from which it can spot any approaching units, even detecting normally invisible ones, such as Spies, making it a very useful early warning system.

On the other hand, Lookouts are fragile structures. Unlike Towers, Lookouts have no armor, cannot attack ground units, and cannot be garrisoned. They do have the ability to attack enemy air units, though, by shooting arrows at them; however, it's a fairly weak, low-ranged attack that barely damages the target, a long way away from the function of its future Anti-Aircraft upgrades.

Each level of Science Science technology increases the line of sight of the Lookout by +3 tiles.

Lookouts are automatically upgraded to Observation Posts in the Gunpowder Age Gunpowder Age.

Nation powers[]

  • The British Power of Empire: Lookouts are 25% cheaper and built 33% faster.
  • The Indian Power of Majesty: Lookouts rise in cost at half their normal rate.
  • The Lakota Power of the Plains: Can build Lookouts anywhere except in enemy territory.
  • The Maya Power of Architecture: Lookouts have +25% hit points and are built 20% faster.

Trivia[]

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