|Unit Information||Game Strategies||History|
Longbowmen are the British unique Foot Archers of the Classical Age, avaliable to upgrade from Bowmen as soon as the age is reached. Like all infantry, Longbowmen are trained and upgraded at the Barracks, replacing the standard Archers.
Compared with Archers, Longbowmen have +2 attack range, +1 attack strength, +8 hit points, and cost 10 less Timber, so not only are they cheaper, they are the unit with the longest range of the age, even surpassing their Line of Sight, which allows them to keep out of their enemies' reach for longer and more effectively; even more so by their ability to sustain more damage. On the other hand, they have a 5% damage penalty against all units, somewhat negating the +1 attack strength, but have a 30% damage bonus against Heavy Infantry (for a net +23.5% damage bonus against Heavy Infantry compared with standard Foot Archers).
Unit Costs Edit
Unit production cost increases progressively with every Barracks unit on the field or currently in production. The default increase is of 1 Timber and 1 Wealth for the second unit created, increasing further with every new unit until the cost cap is reached, which for military units is +125% of their original base value. It's important to note, however, that these prices are the default standard, and actual production and upgrading costs may differ, depending on researched technologies/ages, connected rare resources, or adopted governments.