|Unit Information||Game Strategies||History|
Legions are the Roman unique Heavy Infantry of the Classical Age, avaliable to upgrade from Hoplites as soon as the age is reached. Like all infantry, Legions are trained and upgraded at the Barracks, replacing the standard Phalanx.
Compared to Phalanx, Legions have +2 moves, allowing them to be about 0.2 tiles per second faster, and more importantly, have a +100% damage bonus against all Heavy Infantry. This means that they are a relentless force, for an army of Heavy Infantry (or most other unit types) from other nations is hardly a match for a force of Legions of similar size, and only an opposing force with abundant Foot Archers or Ranged Cavalry (or Elephants), has a chance of stopping them and live to tell the tale.
Unit Costs Edit
Unit production cost increases progressively with every Barracks unit on the field or currently in production. The default increase is of 1 Food and 1 Metal for the second unit created, increasing further with every new unit until the cost cap is reached, which for military units is +125% of their original base value. It's important to note, however, that these prices are the default standard, and actual production and upgrading costs may differ, depending on researched technologies/ages, connected rare resources, or adopted governments.