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Unit Information Game Strategies History
Horse Archer

Horse Archers of the European style.

The Horse Archer is the standard Ranged Cavalry of the Classical Age Classical Age. Like all cavalry, it is trained and upgraded at the Stable, and requires the research of Military Military 2 (Mercenaries) to become available.

Overview Edit

Horse Archers have the interesting ability to fire even while moving, which combined with their bonus damage against Civilians and Support Units, makes them raiders par excellence, only Light Cavalry being able to reach and neutralize Horse Archers with ease. Foot Archers can also inflict serious damage to them, if they are able to get into reach, but any other unit type may have problems catching a troop of Horse Archers that maneuvers well enough, and the slow Heavy Infantry in particular doesn't stand a chance. As with all other animal-borne cavalry units, the Horse Archer can garrison inside Forts, but not inside Towers.

Unit Costs Edit

Unit production cost increases progressively with every Stable unit on the field or currently in production. The default increase is of 1 Timber Timber and 1 Wealth Wealth for the second unit created, increasing further with every new unit until the cost cap is reached, which for military units is +125% of their original base value. It's important to note, however, that these prices are the default standard, and actual production and upgrading costs may differ, depending on researched technologies/ages, connected rare resources, or adopted governments.

Unique Units Edit

The following nations have a unique unit that replaces the Horse Archer:

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