|Unit Information||Game Strategies||History|
Horse Archers have the interesting ability to fire even while moving, which makes them the raiders par excellence, only Light Cavalry units are able to reach and neutralize Horse Archers with ease. Foot Archers can also inflict serious damage to them, if they are able to get into reach, but any other unit type may have problems catching a troop of Horse Archers that maneuvers well enough, and the slow Heavy Infantry in particular doesn´t stand a chance. As with all other non-vehicle cavalry units, the Horse Archer can garrison inside Forts, but not inside Towers.
Unit Costs Edit
Unit production cost increases progressively with every Stable unit on the field or currently in production. The default increase is of 1 Timber and 1 Wealth for the second unit created, and grows exponentially from then on. Upgrading this unit costs double the base cost of the unit it will upgrade to; this means that the upgrade to Heavy Horse Archer has a cost of 120 Timber, 80 Wealth. It's important to note, however, that these prices are the default standard, and actual production and upgrading costs may differ, depending on researched technologies/ages, connected rare resources, or adopted governments.
Unique Units Edit
The following nations have a unique unit that replaces the Horse Archer: