Unit Information Game Strategies History

The Horde is the Mongol unique Ranged Cavalry of the Gunpowder Age, replacing the regular Dragoon.

By upgrading from the Steppe Nomad, the unit receives +15 hit points, +2 attack strength, +1 attack range, and +1 line of sight. In comparison to the Dragoon it replaces, Horde cavalry requires slightly less time to reload, thus fires faster and deals more damage in the same time.

Like all cavalry, the Horde can garrison inside a Fort/Castle/Fortress/Redoubt, but not inside a City or Tower.

Training Edit

The Horde is trained and upgraded at the Stable.

Production cost for this unit increases progressively with every Stable unit on the field or currently in production. However, the maximum cost for Horde is capped at 135 Timber Timber / 90 Wealth Wealth. Actual production and upgrading costs may differ, depending on researched technologies, connected rare resources, or adopted governments.

The Mongols create mounted units 10% cheaper and 20% faster.

They also receive free Ranged Cavalry whenever they complete a new Stable or Auto Plant: 1 at start, 2 with Military Military 2 (Mercenaries) researched, 3 with Military Military 3 (Standing Army) researched. Note, that free units are not given, if this would exceed the Population Limit.

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