|Unit Information||Game Strategies||History|
The Heavy Flaming Arrow is the Korean unique Artillery Weapon of the Medieval Age, available to upgrade from the Flaming Arrow as soon as the age is reached, and assuming Military 2 (Mercenaries) is already researched. Like all artillery, it is trained and upgraded at the Siege Factory, replacing the standard Trebuchet.
Compared to the standard Trebuchet, the Heavy Flaming Arrow not only fires faster (60 frames recharge cooldown instead of the standard 65), its projectiles are also outstandingly fast, more than three times faster than those of the Trebuchet (projectile speed of 250 instead of 80), so they deal far greater damage over time, and are also slightly more accurate (-11% attenuation compared to the Trebuchet's -12%). On top of that, the Heavy Flaming Arrow has a 35% damage bonus against buildings in addition to the standard bonuses all Artillery weapons receive, making it a far more devastating weapon than the Trebuchet, and one of the best unique units in the game.
Unit Costs Edit
Unit production cost increases progressively with every Siege Factory unit on the field or currently in production. The default increase is of 20 Timber and 20 Metal for the second unit created, increasing further with every new unit until the cost cap is reached, which for military units is +125% of their original base value; in the case of the Trebuchet that is 157 Timber, 157 Metal (reached with 5 units). Upgrading this unit costs double the base cost of the unit it will upgrade to; this means that the upgrade to Bombard has a cost of 140 Timber, 140 Metal. It's important to note, however, that these prices are the default standard, and actual production and upgrading costs may differ, depending on researched technologies/ages, connected rare resources, or adopted governments.