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Please note: The following article or section is fan fiction (fanon) created by users of this wiki.
It is not part of the official game, its addon or any mods.

The New Archosaruians have the power of Benevolence.

Unique Units[]

Nymph[]

New Archosaurian Unique Civilian Unit.

Can construct buildings such as Cities and Farms. Can gather resources at Farms, Woodcutter's Camps, Mines, and Oil Wells. Stronger, faster and tougher than normal Citizens.

Nymph Skirmisher[]

New Archosaurian Unique Light Infantry, Ancient Age Ancient age small - fast, cheap, and short-ranged. Quicker, tougher and more longer ranged than Slingers.

Nymph Javelineers[]

New Archosaurian Unique Light Infantry, Classical Age Classical age small - fast, cheap, and short-ranged. Quicker, tougher and more longer ranged than Javelineers.

Imperial General[]

New Archosaurian Unique Supporting Unit, Classical Age Classical age small.

Can Force March their armies to increase their move speeds. Can Entrench foot troops to increase their defense. Can hide units to prepare an Ambush or sneak attack. A General in a Tower (or Fort, City, etc.) adds (Number) to the building's Attack Range. Tougher and has more energy than normal Generals. Imperial Generals have a limited attack/limited firepower that improves every age.

Armed Nymph[]

New Archosaurian Unique Armed Civilian, Classical Age Classical age small.

Citizens who have taken up weapons. Once the Armed Nymph unit is researched, Citizens gain a To Arms! button, which allows them to become fighting Militia units. Armed Nymph research also increases the hit points and Line-of-Sight of ordinary Citizens. Armed Nymph research also increases Tower range and Line-of-Sight. Stronger, quicker and tougher than normal Militia.

Nymph Toul'heneers[]

New Archosaurian Unique Gunpowder Infantry, Medieval Age Medieval age small - stronger, faster and more longer ranged than ordinary Gunpowder Infantry. Avalible one age earlier.

Women-at-arms[]

New Archosaurian Unique Armed Civilian, Gunpowder Age Gunpowder age small -

Upgraded Armed Nymphs armed with muskets. Citizens who have taken up weapons. Once the Woman-at-arms unit is researched, Nymphs gain a To Arms! button, which allows them to become fighting Militia units. Woman-at-arms research also increases the hit points and Line-of-Sight of ordinary Nymphs. Woman-at-armsresearch also increases Tower range and Line-of-Sight. Available one age earlier.

Tallahassian Guard[]

New Archosaurian Unique Gunpowder Infantry, Enlightenment Age Enlightenment age small - stronger, faster and more longer ranged than ordinary Gunpowder Infantry.

Nymph Revolutionist[]

New Archosaurian Unique Gunpowder Infantry, Industrial Age Industrial age small - fast, powerful, rapid-firing foot troops; tougher and faster than normal Riflemen.

City Angels[]

New Archosaurian Unique Armed Civilian, Industrial Age Industrial age small -

Upgraded Woman-atarms armed with muskets. Citizens who have taken up weapons. Once the City Angels unit is researched, Nymphs gain a To Arms! button, which allows them to become fighting Militia units. City Angels research also increases the hit points and Line-of-Sight of ordinary Nymphs. Woman-at-armsresearch also increases Tower range and Line-of-Sight Stronger, quicker and tougher than normal Partisans. Available one age earlier.

TIB[]

New Archosaurian Unique Modern Infantry, Modern Age Modern age small - fast, powerful, rapid-firing foot troops; tougher and faster than normal Infantry.

NAAF[]

New Archosaurian Unique Modern Infantry, Information Age Information age small - fast, powerful, rapid-firing foot troops; tougher and faster than normal Assault Infantry.

Salagancian Brigade[]

New Archosaurian Unique Robotic Infantry, Mechanical Age File:Mechanical age small.jpg - fast, powerful, rapid-firing lazer-armed troops; tougher and faster than normal Watchmen.

Unique Power of Benevolence[]

  • 25% off Citizen costs. Citizen cost does not rise in price.
  • Wonders are 15% cheaper.
  • Starting in the Classical Age, recieve 3 free Milita whenever a city is built. 4 in the Gunpowder Age and 5 in the Industrial Age.
  • Whenever the town bell is rung, all citizens in the nearest city, tower or fort, will use the "To Arms!" command automatically (This can be turned off in the game menu)
  • Infantry upgrades are free and can move through forests.
  • In CTW Campaigns, start with a Wonder of the World Card.

Cities[]

  • Tallahassee ★
  • Quiten Gagamela
  • Victorin
  • Asgbush
  • Annashi
  • Tarbiz
  • Issi
  • Salamis
  • Valencia
  • Menganis
  • Huaxing
  • Siugor'hafs
  • Norket'tyanel
  • Souket'tyanel
  • Sefitsuki
  • Caladera
  • Natasuhi
  • Faladera
  • Hasting
  • Nitishi
  • Foragon

Leaders[]

  • Salamis Blacke
  • Menganis Powarty
  • Valencia Ishtamari
  • Boris Ishtamari
  • Anna Idushvine
  • Yishte Ishtamari
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