Unit Information Game Strategies History

The Flaming Arrow is the Korean unique Artillery unit of the Classical Age Classical Age, replacing the standard Catapult. Like all artillery, it is trained and upgraded at the Siege Factory, and besides the research of the age and Military Military 2 (Mercenaries) in order to build a Siege Factory, there's no further requirement for its recruitment.

Overview Edit

Compared to the standard Catapult, the Flaming Arrow fires more slowly (60 frames recharge cooldown instead of the standard 55). However, it has a 35% damage bonus against buildings on top of the other bonuses all Artillery weapons receive, making it a far more devastating weapon than the Catapult. On top of that, the Flaming Arrow's projectiles are faster and have greater long distance accuracy.

Unit Costs Edit

Unit production cost increases progressively with every Siege Factory unit on the field or currently in production. The default increase is of 20 Timber Timber and 20 Metal Metal for the second unit created, and grows exponentially from then on. However, the maximum cost for Catapult is capped at 157 Timber Timber and 157 Metal Metal (reached with 5 units). Upgrading this unit costs double the base cost of the unit it will upgrade to; this means that the upgrade to Heavy Flaming Arrow has a cost of 140 Timber Timber, 140 Metal Metal. It's important to note, however, that these prices are the default standard, and actual production and upgrading costs may differ, depending on researched technologies/ages, connected rare resources, or adopted governments.


  • Despite its name, the appearance of this unit does not reflect the original "Flaming Arrow" or "Hwacha", which was a hand cart with a rack to fire multiple arrows or missiles; it in fact resembles a medieval Springald which was a wholly different weapon.

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