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The Libyans have the power of Interimship.
Unique Units[]
Berber Swordsmen[]
Libyan Unique Heavy Infantry Ancient Age - Cheap, strong but weak units. Extremely effective against Mounted Units.
Berber Light Horseman[]
Libyan Unique Light Calvary Ancient Age - Cheap, Fast, powerful units useful for scouting. Stronger and faster than normal Light Horses. Available one age earlier.
Berber Nomads[]
Libyan Unique Heavy Infantry Classical Age - Cheap, strong but weak units. Extremely effective against Mounted Units.
Berber Advance Horseman[]
Libyan Unique Light Calvary Classical Age and Medieval Age - Cheap, Fast, powerful units useful for scouting. Stronger and faster than normal Cataphracts. Available one age earlier.
Berber Arquebusies[]
Libyan Unique Gunpowder Infantry Gunpowder Age - Cheap, strong but weak units with long range. Extremely effective against Mounted and Siege Units.
Berber Heavy Arquebusies[]
Libyan Unique Gunpowder Infantry Enlightenment Age - Cheap, strong but weak units with long range. Extremely effective against Mounted and Siege Units.
Jamahiriyan Infantry[]
Libyan Unique Modern Infantry Modern Age - fast, powerful, rapid-firing foot troops; extremely effective against Tanks.
Jamahiriyan Fighter[]
Libyan Unique Fighter Planes Modern Age - Extremely effective against all other types of Fighter Planes and Bombers.
National Transition Infantry[]
Libyan Unique Modern Infantry Information Age - fast, powerful, rapid-firing foot troops; extremely effective against Tanks.
Free Libyan Fighter[]
Libyan Unique Fighter Planes Information Age - Extremely effective against all other types of Fighter Planes and Bombers.
Mahmoud HG7[]
Libyan Unique Computerized Plane Mechanical Age = Extremely effective against all other types of Computerized Planes and Computerized Bombers.
Unique Power of Interimship[]
- Start the game with a Stable. You will always have the maximum Stable Unit upgrades.
- Citizens, Merchants, Caravans, Infantry, Horses/Tanks and Siege Units can go along mountains.
- Gain an extra 33% percent combat bonus for units on rocks. (Totaling 66%)
- In Nomad games, start with 3 Infantry units. The First City you found will be built instantly with a library, three farms and a woodcutters camp.
- Infantry and Horses/Tanks move 10% faster.
- Enemy Aircraft take 140% more attrition damage when on your territory.