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The vast and fertile Slovarian Plain situated between the Storn and Churdas rivers is the heartland of the Slovarian Grand Principalities, the largest of all the Stornlander nations, however she is not always the most powerful. As large and vast an area Slovia may be, she faces bleak prospects in the international relations sector, having to deal with hostile Vassagonians, Eldenorans, Lyrisians and Salonese at her doorstep. The Power of Prestige, her allies from Anari and the dreaded thunder of the hooves of Slovarian knights are all that stand between Slovia and the forces of perdition .... and worse.

Nation PowersEdit

  • Cities cost 75% cheaper
  • May build one more city beyond the normal limit, bonus city begin with 1st civics upgrade
  • Double population limit per military technology, up to 25% above maximum game limit
  • Barracks units and citizens move 25% faster
  • Unit upgrades do not require military research, except cavalry which requires Military Level 2 (Mercenaries).

Tech RosterEdit

Unsurprisingly Slovarian armies are known for two things: mercenaries and cavalry. In fact, the Slovians dont' even build the peasant dwellings or the noble residence - many of their units are mercenaries, but as mercenaries come, they are fairly affordable. It's true that they are not Sommlending Sun Knights or Darklander Death Knights, but Slovarian Knights are easily raised, easily deployed and do exceedingly well. The key to playing Slovia is to expand as fast as you can and out-boom the enemy before he can get you.

BarracksEdit

  • Spear Sergeants => Pikemen
  • Longbowmen

Img 2595
Longbowmen

Fast-firing light missile infantry. Not very accurate and trains slowly, but can cause splash damage, making them effective against tight formations, especially spear-armed or heavy infantry.

Prereq: Build time HP LOS Attack Attack speed Movement
speed

None

18s 675 16 70 25 44
Cost Created from Armour Weapon range Specialty
Base Ramp Pop
Timber: 160;
Metal: 120
Timber: 2;
Metal: 2
2 City 16 0–15 ?

Durenor Sommlendingflag Slovia Salony

  • Militia

StableEdit

(these units are trained faster, but cost more)

  • Slovian Horse Scouts
  • Slovian Militia Lancers

VillaEdit

  • Halberdiers
  • Sages, as usual.

Siege WeaponsEdit

  • Mangonel
  • Battering Ram
  • Trebuchet
  • Ballista

Outpost Edit

  • Raiders

Img 2595
Slovarian Knights

Warmarns are simple sword infantry, meant to function as an elite to bolster the defences of whichever faction they are called upon to serve. Sworn to the service of the Sun God Kai, they are capable fighters with good LOS and are cloaked when not moving, making them hard to pic out.

Prereq: Build time HP LOS Attack Attack speed Movement
speed

None

18s 675 16 70 25 44
Cost Created from Armour Weapon range Specialty
Base Ramp Pop
Timber: 160;
Metal: 120
Timber: 2;
Metal: 2
2 City 16 0–15 ?

Durenor Sommlendingflag Dessian

  • Firalondians
  • Kakushi War-Mages
  • Stornlander Mercenary Swords?
  • Stornlander Mercenary Crossbowmen?

BoatsEdit

  • Caravels, Galleys and Galleons are mentioned.

Seems like all warships from Rise of Kings save [3] are used. Galleons and caravels are very much in existence.

WondersEdit

  • Kloon Colony
  • Reedemer Hermitage
  • Ishir Sanctuary
  • Wizard's Guild

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