Building Overview Game Strategies History
The Factory is a late game military building, where artillery and anti-air units as well as Supply Wagons are built. It upgrades from the Siege Factory automatically and for free, when a nation enters the Industrial Age Industrial Age. Upgrading has no effect on the building's stats and ramping cost - with one exception: the base cost changes from 60 Timber Timber/60 Metal Metal to 120 Timber Timber, same as Barracks and Stables/Auto Plants.

Types of units built at the Factory:

Being a military structure, it may be built anywhere within friendly (own or allied) borders. The ramping cost is doubled for every three buildings of the same type, whether existing or under construction.

Like Siege Factories, Factories may be garrisoned by all types of units they create. Garrisoned units are safe from taking damage and are slowly repaired in the Factory if they are Factory units. The maximum garrison capacity is 20, with siege/artillery units taking up 2 slots each.

If Advanced Options are turned on, a button will show up in the Factory's control panel, allowing to enable or disable the Auto Deploy stance for newly created artillery units. It has no effect on garrisoned units ejected from the building.

Nation powers Edit

  • The French Power of Leadership: Receive a free Supply Wagon upon a Factory's completion. Also, French Factory units are 15% cheaper, created 25% faster, and move 20% faster.
  • The Indian Power of Majesty: Factories do not rise in cost.
  • The Lakota Power of the Plains: Can build Factories anywhere except in enemy territory.
  • The Maya Power of Architecture: Factories have +25% hit points and are built 20% faster.
  • The Turk Power of Siege: Receive two free artillery units upon a Factory's completion. Their artillery units are also upgraded for free.