|Unit Information||Game Strategies||History|
The Elite Special Forces are the final upgrade of the Scouts unit line. They are the successors to the Special Forces and become available in the Information Age. They are trained at the Barracks, are stealthed while not moving and detect hidden enemy units, allowing nearby friendly units to attack it.
Special Abilities Edit
- Counterintelligence (500 Craft, hotkey: W). Kills an enemy Spy unit.
- Sniper (1000 Craft, hotkey: V). Kills an enemy non-civilian unit.
- Sabotage (1000 Craft, hotkey: B). Halves the target building's hit points.
- Anti-Aircraft Jamming (automatic). Jams nearby Anti-Aircraft units and stationary Anti-Aircraft Structures.
Production cost increases for every unit of the same type, whether on the field or currently in production, by a fixed +10 Metal / +10 Wealth. However, the maximum cost for Elite Special Forces is capped at 120 Metal / 120 Wealth (reached with 8 units). Actual production and upgrading costs may differ, depending on researched technologies, connected rare resources, or adopted governments.