|Unit Information||Game Strategies||History|
They also get +2 line of sight per level of Science Research.
Special abilities Edit
|Allows the Elite Special Forces to kill an enemy spy unit or to remove an informer from a building or unit. Spies have this ability as well. Default action when targeting enemy Spies (cursor turns into a knife). Costs 500 Craft to use.|
|Instantly kills the target enemy unit. Civilians cannot be sniped, but Generals and Supply Wagons can. Artillery units and Tanks can be sniped, but the Elite Special Forces has to move next to the target unit. Costs 1000 Craft to use.|
|Reduces the target enemy building's hit points by 50%; if the building's hit points is more than 50% of its maximum, it will receive 200 damage instead. Costs 1000 Craft to use.|
|Jams nearby anti-aircraft weaponry, both stationary and mobile. Unlike other special ability, Anti-Aircraft Jamming is a passive ability that is permanently active and does not require Craft to use.|