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Unit Information Game Strategies History
Commando
The Commando is the standard scouting unit of the Industrial Age Industrial Age, available to upgrade from the Explorer and are trained at the Barracks.

Overview Edit

After Explorers become Commandos, they gain +20 hit points, +2 movement speed and +2 line of sight, as well as the Sniper and Sabotage abilities (see below).

They also get +2 line of sight per level of Science Science Research.

Special abilities Edit

Ability Description
Counterintelligence
Counterintelligence
Allows the Commando to kill an enemy spy unit or to remove an informer from a building or unit. Spies have this ability as well. Default action when targeting enemy Spies (cursor turns into a knife). Costs 500 Craft Craft to use.
Sniper
Sniper
Instantly kills the target enemy unit. Civilians cannot be sniped, but Generals and Supply Wagons can. Artillery units and Tanks can be sniped, but the Commando has to move next to the target unit. Costs 1000 Craft Craft to use.
Sabotage
Sabotage
Reduces the target enemy building's hit points by 50%; if the building's hit points is more than 50% of its maximum, it will receive 200 damage instead. Costs 1000 Craft Craft to use.

Unique unitsEdit