|Unit Information||Game Strategies||History|
The Chevalier is the French unique Heavy Cavalry of the Classical Age. Like all cavalry of the age, it is trained and upgraded at the Stable, and requires the research of Military 2 (Mercenaries) to become available. It replaces the standard Cataphract.
Compared to Cataphracts, Chevaliers have +1 hit points, +1 attack strength, and +1 moves, meaning they move about 0.1 tiles per second faster. In addition, they have a faster attack, having -2 attack recharge rate, which translates to about 0.1 seconds less delay between strikes, further increasing the total damage they can inflict over time.
Unit Costs Edit
Unit production cost increases progressively with every Stable unit on the field or currently in production. The default increase is of 1 Wealth and 1 Metal for the second unit created, increasing further with every new unit until the cost cap is reached, which for military units is +125% of their original base value. It's important to note, however, that these prices are the default standard, and actual production and upgrading costs may differ, depending on researched technologies/ages, connected rare resources, or adopted governments.
Version Notes Edit
- Prior to version 03.02.12.0800, the French unique Heavy Cavalry had +5 hit points.
- Chevalier means "knight" in French.