|Unit Information||Game Strategies||History|
After Galleys become Carracks, they gain +40 hit points, +1 armor, +2 attack strength, +2 moves, and +1 line of sight. As a Heavy Ship, the Carrack is slower than other ships and occupies two population slots instead of one like most units, but is the toughest ship and the best at destroying Light Ships, although extremely weak against Fire Ships.
Unit Costs Edit
Unit production cost increases progressively with every Dock unit on the field or currently in production. The default increase is of 2 Metal for the second unit created, increasing further with every new unit until the cost cap is reached, which for military units is +125% of their original base value. It's important to note, however, that these prices are the default standard, and actual production and upgrading costs may differ, depending on researched technologies/ages, connected rare resources, or adopted governments.
- The Santa Maria, flag ship of Christopher Columbus' expedition, is believed to have been a carrack.