|Building Overview||Game Strategies||History|
Immediately available from the Barracks are Heavy Infantry, Light Infantry, Foot Archers and Scouts in the form of Hoplites, Slingers, Bowmen and Scout, respectively; or, if any, their Unique Unit equivalents. Upon researching further military technologies and advancing through the ages, players will unlock upgrades in the Barracks for each of these unit types. After upgrading, all of the recruited and future units of the type change in appearance and become more powerful, and may raise in price and even become a new type, depending of the Age. For instance, Light Infantry and Foot Archers eventually become Gunpowder Infantry, and Modern Infantry after that, and other new types of Infantry will also become avaliable, such as Machine Guns and Flamethrowers.
Like all buildings, the appearance of the Barracks changes appearance when the appropriate Age has been reached. The first change comes with the Gunpowder Age, the second and last one with the Industrial Age. The stats of the building, however, remain unchanged.