Rise of Nations Wiki


790pages on
this wiki
Add New Page
Talk0 Share
Building Overview Game Strategies History
Barracks (early ages)

Ancient Age Barracks guarded by Hoplites.

The Barracks is the first military recruitment building, avaliable in the AncientAgeIcon Small Ancient Age as soon as Military Military 1 (The Art of War) is researched. In the Barracks all Infantry units are created, as well as the Scout support units. Like all military structures it can be built anywhere within friendly (own and allied) territory.

Immediately available from the Barracks are Heavy Infantry, Light Infantry, Foot Archers and Scouts in the form of Hoplites, Slingers, Bowmen and Scout, respectively; or, if any, their Unique Unit equivalents. Upon researching further military technologies and advancing through the ages, players will unlock upgrades in the Barracks for each of these unit types. After upgrading, all of the recruited and future units of the type change in appearance and become more powerful, and may raise in price and even become a new type, depending of the Age. For instance, Light Infantry and Foot Archers eventually become Gunpowder Infantry, and Modern Infantry after that, and other new types of Infantry will also become avaliable, such as Machine Guns and Flamethrowers.

Like all buildings, the appearance of the Barracks changes appearance when the appropriate Age has been reached. The first change comes with the Gunpowder Age, the second and last one with the Industrial Age. The stats of the building, however, remain unchanged.

Incomplete Article
This article is lacking the following important content: general information.

You can help improving this article by adding to it.
If you're logged in, you'll be able to earn some achievements, too!

Gallery Edit

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.