Technology Overview History
Suppose now that technology were no mere means, how would it stand with the will to master it?
- Martin Heidegger, 20th century German philosopher

Artificial Intelligence is one of the four Future Technologies and becomes available at the Library on the Information Age Information Age once all regular technologies have been researched. It requires a vast amount of Timber Timber and Knowledge Knowledge, and time to research, and researching it increases the cost for all subsequent Future Technology research.

Upon researching Artificial Intelligence, that nation can instantly produce units as long as the Population Limit population limit has not been reached.

Artificial Intelligence is not considered a Science Science Research - a connected Papyrus rare resource does not reduce its research cost.

Like all Future Technologies, it cannot be researched in Conquer the World mode.

Artificial Intelligence, along with Global Prosperity, re considered the best Future Technologies for a game that will predictably drag on in a long, protracted war, as they provide almost limitless resources to developed nations (even if hit by 1 or 2 Nuclear ICBMs) and the ability to create and reinforce entire armies within seconds.

Often, if this technology is researched and the amount of basic resources have been set to infinite, CPU players will often send endless swarms of enemy troops and units, thus causing some matches to be nearly impossible to win.