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Unit Information Game Strategies History
Disambiguous This article is about the unit. For general information on archer-type infantry, see Foot Archers.
Archers European

Archers of the European style.

Archers are the standard Foot Archers of the Classical Age Classical Age, available to upgrade from Bowmen as soon as the age is reached. Like all infantry, Archers are trained and upgraded at the Barracks.

Overview Edit

After Bowmen become Archers, they gain +10 hit points and +2 attack strength. Like all Foot Archers, Archers make excellent garrisons, increasing a building's garrison power more than other unit types.

Upgrade Edit

Upon reaching the Medieval Age Medieval Age, standard Archers from nations with the Arab, Asian, East Indian and European unit styles can be upgraded to Crossbowmen. The nations with American and Iroquois unit styles can upgrade to Heavy Archers instead, making Archers the only unit in the game with an alternate non-unique upgrade. Both units have the exact same stats, except for the faster projectiles of Crossbowmen.

Unit Costs Edit

Unit production cost increases progressively with every Barracks unit on the field or currently in production. The default increase is of 1 Timber Timber and 1 Wealth Wealth for the second unit created, increasing further with every new unit until the cost cap is reached, which for military units is +125% of their original base value; in the case of Archers that is 90 Timber Timber, 112 Wealth Wealth. It's important to note, however, that these prices are the default standard, and actual production and upgrading costs may differ, depending on researched technologies/ages, connected rare resources, or adopted governments.

Unique Units Edit

The following nations have a unique unit that replaces Archers:

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