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Ancient Age

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The Ancient Age Ancient Age Large is the first age available to a player in Rise of Nations. It is obtained by default in a game, and has no research or cost requirements.

Background Edit

The "Ancient Age" denotes a wide period of human history, traditionally considered to begin with the "Neolithic Revolution" around the 10th millenium BCE, when agriculture is known to have been first introduced, marking the first developments of former hunter-gatherer societies into a new, sedentary way of life, from which the first settled civilizations were to arise. The beginning of recorded history, when the first writing systems were invented, marks the end of human prehistory, and is also considered by some authorities as the starting point of the Ancient age. This took place by the 4th millenium BCE, time of the first script ever found: the proto-cuneiform pictographic system of ancient Sumer. Besides sedentism, written language and agriculture, the advancements of antiquity include: the first cities, mathematics, domestication of horses, goats, sheep and poultry, the wheel, and the rise of the nation state. During this age, the first settled civilizations in Egypt, Mesopotamia and most of West Asia were at their height; those in India, China, Mesoamerica, and Andean South America would continue to develop, while those in Greece, the Mediterranean, and the pastoralist nomads of the Eurasian Steppe were on the rise.

To this period also belong many great man-made structures, such as the The Great Pyramid of Giza, the Ziggurat of Ur, the Megalithic temples of Malta, Stonehenge, or the monumental heads of the Olmecs.

Some famous events from this period, which determined the rise and/or fall of many nations include the the first widespread use of bronze for weaponry and tools, the rise of the Akkadian empire, the first in history; supplanting the Sumerians and in turn being supplanted by Babylonians and Assyrians, the Battle of Kadesh and fighting between the Egyptian and Hittite empires for supremacy in the Levant, which led to the first known peace treaty; the mass migrations of the Sea peoples, the legendary Trojan Wars, and in the later stages, the beginning of the use en masse of iron in most of the old world, and its replacement of bronze for most purposes.

The Ancient Age is traditionally considered to end, and Classical Antiquity to begin, with the rise of Greek recorded history in 776 BCE, time of the first Olympiad.

Overview Edit

The Ancient Age is the starting point in the game. As such, only most basic and essential units, buildings, resources and technologies are avaliable.

All standard matches will begin in this age, every Nation beginning with at least a Small City, Library, Woodcutter's Camp, three Farms, one Scout, and five Citizens. Only Food Food, Timber Timber and Wealth Wealth (After building a Market) can be gathered. The first avaliable military units are also avaliable in this age, after building a Barracks.

Related National Powers Edit


Civic Edit

Library Small City Market Temple Farm Woodcutter's Camp
Library Small City Market Temple Farm Woodcutter's

Military Edit

Barracks Dock-Anchorage-Shipyard Tower Lookout
Barracks Dock Tower Lookout

Standard UnitsEdit

City Edit

Citizen Ancient

Market Edit

Caravan Ancient Merchant Ancient
Caravan Merchant

Barracks Edit

Slingers Hoplites Bowmen Scout
Slingers Hoplites Bowmen Scout

Dock Edit

Trireme Bark Fishermen Ancient
Trireme Bark Fishermen

Unique UnitsEdit

Market Edit

Armed Caravan Ancient Armed Merchant Ancient

Barracks Edit

Ashigaru Spearmen Atl-Atls Balamob Slingers Hwarang Immortals Solduri Spearmen Takohs Umpakati
Atl-Atls Balamob
Hwarang Immortals Solduri Spearmen Takohs Umpakati

Advancement Edit

Advancing towards the Classical Age Classical Age requires for two of any Library technology to be researched first, and costs 250 Food Food.

Trivia Edit

Great Sphinx

Closeup of the Great Sphinx

  • The icon of the Ancient Age is based on the Great Sphinx as it would look when it was built in present-day Giza, Egypt.
  • This is the only age that is not restricted to being researched.

See Also Edit

Category:Ancient Age - here are listed all the units, buildings and game mechanics avaliable in this age.

Rise of Nations Ages
Preceded by:
Ancient Age Succeeded by:
Classical Age

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